Archive for April 2013

Hobby Videogame Development: 20 Questions

Apr 30, 2013

Backstory: in 2010, I wrote an article like this one published, in condensed form, in Game Developer magazine’s Career Guide. This is an extended version (50% more content!), republished here with permission. I’ve written about a handful of these points elsewhere in the blog, some before the article and some after, so this also hopefully… Read more »

John Nesky: Facilitating Stories in PS3 Journey + Dynamic Camera (video)

Apr 16, 2013

9 years ago I helped start a college videogame development club, where I met John Nesky. We went on to work together at a startup, on an advergame, and on a bunch of iPhone titles before I went off to graduate school and he wound up over at thatgamecompany. More recently, I helped get another… Read more »

What is Japan Doing Differently (Video)

Apr 5, 2013

This video is an extended version of a 5 minute presentation that I recently put together for the same class with Celia Pearce that I wrote a handful of blog entries for. The original text-only version of this information from several years ago PDF of the slides used in this video Scans of a Japanese… Read more »

DeLeon @ Other Blogs: Extensive Interview, Playing as Pauline in Donkey Kong, and More

Apr 2, 2013

“Indeview” on Projects and Processes Interview on my technical choices, processes, and projects Academic Blog Entries Links to my posts on the class blog for Game Design as Cultural Practice – packed with references to other readings that may be of interest and plenty of conceptual discussion: Playing Donkey Kong as Pauline to Save Mario… Read more »

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