Archive for May 2014

My Non-Artist Animations for Swing It

May 29, 2014

In April Tim Waskett (@CheesyWaskett on Twitter) was the team lead for one of the three forum collaboration projects created in the HobbyGameDev community (summer season projects will be starting soon!). The game Tim led, Swing It, is a 2D grappling hook platformer developed in Unity. It’s available to play in-browser, along with the other… Read more »

Trouble Staying Focused? Maybe Your Workspace Setup is Bad.

May 27, 2014

Some people trying to get into videogame making believe that they simply have trouble focusing. It’s as though focus must just come more naturally for others. More often than not I suspect that work environment plays a much larger factor than we notice. There are countless tasks that can be done on a computer that… Read more »

Swing It!

May 22, 2014

A 2D grappling hook platformer created in Unity for in-browser play. An r/HobbyGameDev April Collaboration by: /u/StoneBakedGames – Project Lead, Programming, Level Design /u/InteractionArtist – Additional Level Design, Background Art, Character Art @_versial – Additional Level Design Read more »

Galactic Egg Snatchers

May 22, 2014

An Easter-themed game like Space Invaders for Windows PCs. An r/HobbyGameDev April Collaboration by: /u/CodeServant – Team Lead, Programmer /u/AleKahpwn – Art, Task Management /u/Johnicholas – Art /u/InteractionArtist – Art /u/Mercy404 – Sound Read more »

Match Mania

May 22, 2014

The classic memory game, developed for play in-browser with original art and sound. An r/HobbyGameDev April Collaboration by: /u/multiplexgames – Project Lead, Programming /u/Johnicholas – Sound Effects /u/sugarbyte – Card Art Read more »

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