As part of my preparations for the HobbyGameDev Kit coming out later this month, I’ve recorded a new multi-hour audio course titled Interest-Driven Design. By interest-driven, I’m referring to the kinds of videogames that we make simply because we want to make them, in contrast to profit-driven design.
These ideas have helped hundreds of people create original noncommercial games, many of them beginning as new to team videogame creation. My focus here is on developing original games on a multi-month timeline – not just “game jam”-sized sprints. What I cover in the full course will still be of immediate practical use if you choose to create entirely on your own, but it’s especially intended for developers eager to move on to leading team projects.
Although the other four tracks of the full set will be released as part of my paid content, at 30 minutes this first track is still a pretty sizable free offering, and designed to stand on its own here as an entry.
SoundCloud link (in case of embed issues)
Music by The Spinwires, used by permission
If you’d like to download the track for easier listening in your program or device of choice, it’s included as part of the HobbyGameDev Kit Free Preview.
Enjoy. And happy game making!
Learn and practice team game development with Gamkedo Club.
Membership worldwide. Professional support. Proven process.
Subscribe by e-mail to receive weekly updates with Gamkedo.Community interviews and YouTube training videos for game developers!