$0 Flash Development: Quick Intro to MXMLC

Apr 2, 2010

Here is how to make Flash videogames using command-line compilation, without needing to spend $250-$700 on Adobe’s Flash software. No prior experience with Flash or programming is required. Though, if do you have programming experience and are eager to transition to programming cross-platform web applications that don’t require users to download and install anything (I <3 Flash), then you're also in the right place. > > (Hosted on another page) < <

Originally posted as part of GameDevLessons.com Vol. 13

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  1. […] ready to be compiled free via command-line (using’s Adobe’s MXMLC compiler – see tutorial), will go online as soon as I finish […]

  2. […] source, you’re missing out on the best part. The code can be used on Mac, PC, or Linux, the compiler is free and quick to set up (no need to buy Flash to make Flash […]

  3. […] $0 Flash Development: Quick Intro to MXMLC (Part 2, Part 3) […]

  4. […] support embedding fonts, I added this argument to my command-line AS3 compilation: […]

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