A Brief Discussion with Jesper Juul
Games are made of rules. Videogames are not.
That is at the center of the discussion I had with well-known videogame professor Jesper Juul, based on his old blog post that I ran into through Ian Bogost’s DiGRA 2009 keynote.
It began on his blog: My initial discussion of the question.
The bulk of my argument is presented here.
(Originally posted as GameDevLessons.com Vol. 7 Sec. 3)
Este artículo está disponible en español. Traducción por cortesía de Andrés de Pedro.
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