Archive for Vol. 15

Game Motion in ActionScript 3

Jun 21, 2010

After providing a tutorial on how to use MXMLC to compile ActionScript 3 Flash games for free and a follow-up covering the basics of image display, mouse/keyboard input, sound playing, collision detection, and automatic movement, the third part (and final part, for now) is ready: > > Part 3: ActionScript 3 Game Motion Tutorial <… Read more »

Henry David Thoreau on Videogame Design

Jun 20, 2010

I recently got caught up again in Walden, by Henry David Thoreau, and to share some of the joy I found in it, I created Transcend for iPhone, iPod Touch, and iPad (App Store Link) [Later edit: now also free as Flash/web in-browser]. This is in much the same spirit as when my love of… Read more »

Flash Game Dojo: Great AS3 Libraries and Learning Resources (Also Free!)

Jun 16, 2010

John Nesky informed me today that Chevy Ray Johnston and Adam ‘Atomic’ Saltsman have launched http://flashgamedojo.com/. The site is loaded with free ActionScript 3 tutorials on how to utilize Saltsman’s Flixel and Johnston ‘s FlashPunk, which are two great AS3 Game Libraries for making pixel-art/bitmapped retro games. These provide a terrific launch point for taking… Read more »

Why HobbyGameDev?

Jun 13, 2010

This will be a bit personal. Some explanation of this website’s recent change in title seems warranted, however it would be impossible to do so without providing some personal and historical context. For the first year, this content was created for a site called GameDevLessons. The site is now, as you have probably noticed, called… Read more »

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