Archive for Vol. 42

Connect Videogame Development to What You Are Passionate About

Sep 30, 2012

This may sound obvious, but somewhere between simply learning technical skills as a beginning developer and having those skills harnessed by employers/clients/customers as an advanced developer, it seems as though many videogame creators forget that (1.) we also get excited about all sorts of fascinating things in the world (and 2.) we’re free to make… Read more »

Staying With It

Sep 30, 2012

I recently came across a forum post, not directed toward me specifically, which looked a lot like other posts that I see reoccurring on developer sites. It comes from a new hobby videogame creator unsure how to stay focused on one project long enough to complete it. Since this is such a common issue, I… Read more »

PHP and Database Intro Tutorial (Video)

Sep 30, 2012

In a previous entry I touched upon why learning php/MySQL is valuable for videogame development. In this 30 minute video tutorial, I’ll help you get started: WARNING: Be aware that because this is very introductory, little/no attention has been paid here to security. Before inviting the public, Google for “SQL injection attacks” (when user input… Read more »

Game-o-Matic Launched

Sep 30, 2012

Two years ago, I posted on HobbyGameDev about my involvement with the Newsgames project at Georgia Tech, briefly alluding to “Cartoonist”, a tool we were creating to enable non-developers to rapidly crank out games inspired by simple stories or circumstances. After a bunch of research and programming that took place in the time since, the… Read more »

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