Archive for Vol. 60

Other Helpful Developers to Follow on Twitter

Apr 3, 2014

Once again putting my @HobbyGameDev account on Twitter to use in an effort to better help and understand the videogame development community, the other day I asked the following: Game developers, whether beginning now or experienced, who are some people on Twitter that've helped you start or become a better developer? — Hobby Game Dev… Read more »

Prototypes Build Bridges to New Ideas

Apr 1, 2014

When we make things, we often do so because we want X to exist in a world in which we can identify that the world wants X yet X does not yet exist. We can illustrate that change with a diagram of this style:   Transformation: Template (state before) >–(what you do or make)–> (state… Read more »

Reasons for Modest First Projects and Incremental Learning

Mar 30, 2014

I asked another question to the community with @HobbyGameDev on Twitter recently. For the most part the responses were incredibly illuminating about what challenges new game developers were experiencing. I love these kinds of questions and responses since it helps keep me firmly connected to people’s real needs. Although I was able to field a… Read more »

New HobbyGameDev Online Community

Mar 10, 2014

Lately I’ve been trying something new. I’m always experimenting with new ways to help get more people further into hobby game making, however this latest effort is especially a change of approach. I’m starting a forum. It’ll be less about me talking (as tends to be the case on this site, for better and for… Read more »

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