Archive for Beginner

Question About Comp Sci Major and Game Development

Jan 30, 2012

Question, Part 1 - Hi Chris. This is my first year in college, and I’m currently a Computer Science [CS] major. However I came in with no prior programming experience, so the math and programming classes so far have been pretty tough. I am thinking about switching my major to something more enjoyable, and just… Read more »

A Warning About Buying Generic Art Bundles

Dec 30, 2011

I would like to offer a few things to be aware of regarding this Indie Game Dev Art Bundle (partial screenshot mirror, for when that bundle goes off sale in a week) making the rounds today, and generic art packs in general: The license indicates that use of the assets is “limited to a single… Read more »

Float and Int Variables: Casting and Other Issues

Nov 30, 2011

To programmers with experience making games, this may seem like something that doesn’t need to be covered. As I’ve pointed out before though, that’s a sign of a common barrier to people getting started: it’s a detail which is quite unnatural, however because it seems obvious to people that are used to it, it is… Read more »

Picking a Programming Language

Oct 31, 2011

Q: My son is interesting in developing videogames, possibly as a career, and is now getting into the world of programming. We’re not sure why we would choose one programming language over another. Any tips? A: There are many options, depending upon what his and your objectives and preferences are. Another entry, Choosing a Development… Read more »

Galaga and Making Interesting Decisions

Sep 23, 2011

I keep up with incoming links to this blog (thanks to everyone that shares links in – I notice!), and this morning I caught a discussion about one of last month’s entries, Many Games Are Not About Choices. A counter-argument came up that I suspect may be a common reaction among readers, and I would… Read more »

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