Archive for Special Topic

How Long Does it Take to Learn Game Programming?

Nov 30, 2011

A friend asked this question the other day. To peers nearby with more programming experience than him, it seemed like a silly, almost nonsensical question. Whether or not that’s true, explaining why someone would think that sheds light on qualities of programming that may be invisible to someone newer to it. It’s a useful question… Read more »

Deer Hunter (1997): Early Casual

Oct 30, 2011

In 1997, a value-proced game was released named Deer Hunter. Walking occurred only on the map, never from first person. Opening that map to move briefly froze the game. Then the player could then click anywhere to relocate. Player control in first-person consisted of turning or raising/lowering the view, but the game represented these changes… Read more »

Is All HobbyGameDev Content Rated G/PG? (Or: Can I Safely Share This Blog With Kids?)

Sep 12, 2011

Q: I’m interested in sharing your blog with my son, but I’m wondering if it is age appropriate. I haven’t seen any issues, but if you could give me a heads up I would appreciate it. A: In general, I make an effort to keep all content on this blog youth-friendly. Since opinions vary about… Read more »

Browse HobbyGameDev by Topic / Tag

Aug 31, 2011

I’ve received the following feedback from multiple visitors: “There’s a lot of good content, and plenty of variety – but as a new reader that can also be a problem. It would simply take too much time to find what I missed that’s applicable to my situation and interests.” Blogging, by its nature, prioritizes material… Read more »

Vision by Proxy Second Edition Released!

Jul 31, 2011

Play Vision by Proxy: Second Edition After a long time tinkering on this project on the side with my peers at Georgia Tech (Andrew Ho, Christine Wu, and Rose Peng, additional design by Danielle Arabov), Vision by Proxy: Second Edition is launched! This is a remake and extension of the original Vision by Proxy (web/Flash).… Read more »

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