Unity Tutorial: Call Function of Object Clicked by Mouse

Aug 5, 2014

Intended for developers new-ish to Unity, in this latest short video tutorial I explain and demonstrate the common pattern of activating functionality on an object when it’s clicked on by the mouse.

Potential uses include shooting targets, opening doors, flipping switches, commanding RTS units, directing a character in point-and-click adventure games, selecting a piece or tile in a digital board game, and so on.



Learn and practice team game development with Gamkedo Club.
Membership worldwide. Professional support. Proven process.




Subscribe by e-mail to receive weekly updates with Gamkedo.Community interviews and YouTube training videos for game developers!



All contents Copyright ©2017 Chris DeLeon.

Site production by Ryan Burrell.