Freezing Solid (New Project Completed)

Apr 29, 2012



Download the game or play it in-browser (via the Unity3D plug-in) at FreezingSolid.com

For the development of Freezing Solid I served as project lead (original concept, core gameplay design, team management) and engine programmer, in addition to designing three areas, the player character, and several enemy models.

Many other peers in Georgia Tech VGDev contributed to the project, creating original music, models, levels, sound effects, and programing for additional features – see Credits Hall in the completed game at FreezingSolid.com for full project credits.

All music used in this trailer was composed specifically for Freezing Solid by team members Larry Smith and Matthew Guzdial.



Learn and practice team game development with Gamkedo Club.
Membership worldwide. Professional support. Proven process.




Subscribe by e-mail to receive weekly updates with Gamkedo.Community interviews and YouTube training videos for game developers!



One Comment

  1. […] created Freezing Solid in Unity, and it’s only one of four VGDev projects that used Unity this semester. Dusk was […]

Leave a comment

Comments Form
  • Your email will not be used for any purpose other than to update you in replies to your comments. Your website address will be shown as a link from your name with your comment. Your profile photo is auto-magically provided by Gravatar.

All contents Copyright ©2017 Chris DeLeon.

Site production by Ryan Burrell.