Newsgames Blog: Journalism and Games

Oct 30, 2010

One of the research projects that I am working on at Georgia Tech is the Newsgames project, an endeavor aiming to document, understand, and contribute to the intersection of videogames and journalism.

There are 3 aspects of the project:

  1. Newsgames: Journalism at Play: this part is a book, and is already published. It was written entirely by two PhD students working with our professor – see below for details.
  2. Cartoonist: an authoring tool we’re designing and constructing to enable journalists to create expressive games within the time constraints imposed by the news cycle.
  3. Journalism and Games (JAG): a blog exploring differing perspectives and rhetoric in videogames.

I’m part of a graduate student course where we’re all working on the Cartoonist, however it will be a long time before that’s ready for public presentation. In the meantime, I’m also regularly contributing articles to the Journalism and Games Blog (along with the other Cartoonist developers):


I have four entries posted:

Expressive Hurdles of the iPhone App Guidelines?
About: Why complaints about the App Store Guidelines are generally misplaced and uninformed.

Representation and Meaning: Comparing Mansion Impossible to Property Savvy
About: The overall effect on meaning of purely representational differences that otherwise depict the same mechanics and objects.

Game Dev Story and the Tragic Story of Game Development
About: The runaway hit iPhone game Game Dev Story, and what the game’s mechanics say about commercial videogame development.

NPR’s Wait Wait… Don’t Tell Me!
About: A theory as to why this current events show is structured as a short-answer trivia game.

One more article is completed but not yet posted, in connection to the UAV Game. Check back at the JAG blog soon for that one, or subscribe to the blog’s RSS.


Interested in knowing more about the intersection of games and journalism? Check out the new book from this project, Newsgames: Journalism at Play, by Bogost, Ferrari, and Schweizer. (Ferrari and Schweizer are both regular contributors to JAG. In addition to providing editorial guidance for JAG, Bogost maintains a blog of his own on similar topics, Water Cooler Games.)



Learn and practice team game development with Gamkedo Club.
Membership worldwide. Professional support. Proven process.




Subscribe by e-mail to receive weekly updates with Gamkedo.Community interviews and YouTube training videos for game developers!



3 Comments

  1. […] wrote an article about this game for the Newsgames Blog that will go online soon, though that one has a journalism angle. In contrast – and fitting […]

  2. […] broadly, in the Newsgames group, we have both studied games designed to have a deliberate messages, and attempted to identify how […]

  3. […] years ago, I posted on HobbyGameDev about my involvement with the Newsgames project at Georgia Tech, briefly alluding to “Cartoonist”, a tool we were creating to enable […]

Leave a comment

Comments Form
  • Your email will not be used for any purpose other than to update you in replies to your comments. Your website address will be shown as a link from your name with your comment. Your profile photo is auto-magically provided by Gravatar.

All contents Copyright ©2017 Chris DeLeon.

Site production by Ryan Burrell.