My confession as a teacher
who loved how easy it made
(the wrong) things.
When we first started, I had absolutely no idea what videogame creation entailed. Chris helped me transform my idea into something that was fun and made sense. Chris patiently helped me and answered all of my questions. By the end, we had created an awesome game that I was so excited about. It was an amazing feeling to actually see it in its existence -- what was first only an abstract, seemingly impossible idea in my mind was now a real, tangible, playable game. The reason I was able to feel that satisfaction was because of Chris' persistence, patience, encouragement, and of course his knowledge and ability in creating games.
Rachel Berkowitz Student Game DeveloperCarnegie Mellon ETC, Schell Games