Posts Tagged Author’s Games

Two Summer Internet Collaboration Games Done!

Aug 31, 2014

One of the core experiments of the r/hobbygamedev community has been in facilitating non-commercial internet collaboration on projects. Back in April we ran a 30 day trial, in which 3 modest games were completed: Swing-It!, Galactic Egg Snatchers, and Match Mania. (That last one, Match Mania, later evolved into Jewelized Saga, now in alpha –… Read more »

Develop Games With Us This Summer

Jun 12, 2014

I’ve been experimenting with new ways to help people get into hobby videogame development. One of the directions that I’m most excited about is directly working together. At intermediate level and above, practical experience is easily one of the best ways to make progress as a developer, designer, or content creator. In the recent entry… Read more »

Emergent Gameplay R&D: Example of Thinking by Building

Jun 2, 2014

I’m a huge fan of the idea that you can (and should!) think by building, and build to answer questions. Granted, sometimes the purpose of building something is to bring something specific into existence that we understand fairly well ahead of time. Especially when first studying classic game design deeply through remaking classics, we have… Read more »

My Non-Artist Animations for Swing It

May 29, 2014

In April Tim Waskett (@CheesyWaskett on Twitter) was the team lead for one of the three forum collaboration projects created in the HobbyGameDev community (summer season projects will be starting soon!). The game Tim led, Swing It, is a 2D grappling hook platformer developed in Unity. It’s available to play in-browser, along with the other… Read more »

InteractionArtist Experimental Gameplay Series

Feb 21, 2014

Here’s a video covering my design observations from making an experimental interaction project every night for seven months between 2007-2008: The above presentation is based on how I presented my paper on the series for GTRIC (Georgia Tech Research & Innovation Conference). For additional information about InteractionArtst, check out notes from my 2010 talk at… Read more »

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