Posts Tagged Business

Two Styles of Management

Jan 24, 2011

Difference in Type The difference between management of a project that finishes and management of a project that goes on until abandonment is a difference in type, not amount. Putting more time into the project isn’t necessarily what’s needed to finish it – as is evidenced by the droves of finished games that get made… Read more »

Decision Making – Don’t Be the Donkey

Sep 24, 2009

Meet the Donkey “If you aren’t sure which way to do something, do it both ways and see which works better.” -John Carmack Buridan’s Donkey (traditionally known as “Buridan’s ass“) is a parable from philosophy in which a donkey, standing before two equally appetizing bales of hay, is unable to decide on a reason to… Read more »

Knowing When to Hack

Aug 24, 2009

“If everything seems under control, you’re not going fast enough.” -Mario Andretti Hacking as Rushed Programming The word “hacking” doesn’t mean to programmers and software developers what it does to laymen. It used to mean committing computer crimes, but today that is more often referred to as cracking, or with an extra preposition added in… Read more »

Benefits of Working with a Company

Jul 24, 2009

Experienced, but still haven’t tried the jump to professional work? Or, currently doing professional work with a company, and thinking about how life might be different if you split off to be an independent hobbyist? My own career path in life up to this point – from independent hobbyist, to a year with a huge… Read more »

Low-Budget Visibility

Jul 24, 2009

You’ve made one or more games. Congratulations! I assume that you have made it possible for people to get to your game, but if you’re like most indie developers, odds are good that you haven’t gone very far out of your way to make it probable that people will find and play it. As the… Read more »

All contents Copyright ©2012 Chris DeLeon, solely to prevent others from copyrighting it.
Permission to reproduce, modify, and distribute this content granted without special request.

Site production by Ryan Burrell.