Posts Tagged History

Deer Hunter (1997): Early Casual

Oct 30, 2011

In 1997, a value-proced game was released named Deer Hunter. Walking occurred only on the map, never from first person. Opening that map to move briefly froze the game. Then the player could then click anywhere to relocate. Player control in first-person consisted of turning or raising/lowering the view, but the game represented these changes… Read more »

Pinball as Historical Player-vs-Machine Twitch Gameplay

Aug 11, 2011

The types of videogames that I enjoy – or at least the aspects of videogames that I enjoy most – are those focused on hand-eye coordination, immediate playability, rewarding audio & visual spectacle, bringing order to chaos, and practice/replay. Meanwhile the overwhelming majority of the existing literature, workshop resources, and publicly documented design techniques for… Read more »

Playing Videogames 1984-1996

Jun 30, 2011

This isn’t a review blog, nor a personal gameplay journal. However since I frequently allude to older games, I figured it might help to have a single entry to take a look for a bit on the different context in which theses videogames were originally encountered. I was a kid during NES/SNES era, teenager for… Read more »

Reader Questions About Chris Crawford

May 3, 2010

Chris Hendrickson, founder of the Ithaca College Game Developers Club, recently sent me a couple of questions about my work, and my perspectives on game industry legend Chris Crawford: Q1) You’ve referenced Chris Crawford a few times in your newsletters; when in your development as a game designer did his approach inform your own process?… Read more »

Warren Robinett – Atari Adventure – Interview

Oct 24, 2009

In the foreword to The Video Game Theory Reader, Warren Robinett, the man who invented the action-adventure genre of videogames in his mid-20′s, mentioned that the people who built the conceptual foundations of our industry – our medium’s versions of Bach, Plato, Shakespeare – are still very much alive today. Insofar as we’re full of… Read more »

All contents Copyright ©2012 Chris DeLeon, solely to prevent others from copyrighting it.
Permission to reproduce, modify, and distribute this content granted without special request.

Site production by Ryan Burrell.