Posts Tagged Industry

Effects of Time on Developer “Cred”

Jan 26, 2010

Inspired by Brenda Brathwaite’s Post Noted game designer and games researcher Brenda Brathwaite recently posted in her blog some reflections on a once legendary developer’s contemporary “cred” being called into question. She drew parallel to John Steinbeck, since the last book he published was far from the greatest achievement of his career, noting that his… Read more »

What’s Japan Doing Differently?

Nov 25, 2009

In 2006, I had the rare opportunity to sit down for lunch with Takayoshi Sato, the CGI Director of Konami’s Silent Hill (1 and 2). I approached him with an interest in learning more about how videogame business and design happens in Japan, which has historically produced dramatically different work than we have seen from… Read more »

Warren Robinett – Atari Adventure – Interview

Oct 24, 2009

In the foreword to The Video Game Theory Reader, Warren Robinett, the man who invented the action-adventure genre of videogames in his mid-20′s, mentioned that the people who built the conceptual foundations of our industry – our medium’s versions of Bach, Plato, Shakespeare – are still very much alive today. Insofar as we’re full of… Read more »

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