Posts Tagged Industry

What is Japan Doing Differently (Video)

Apr 5, 2013

This video is an extended version of a 5 minute presentation that I recently put together for the same class with Celia Pearce that I wrote a handful of blog entries for. The original text-only version of this information from several years ago PDF of the slides used in this video Scans of a Japanese… Read more »

Influence of Business Models on Game Design

Mar 3, 2013

This is pretty common position to hear from designers talking about the question of microtransactions: > I don’t have an ethical problem with microtransactions, except where a game is designed to manipulate people into spending extra money. This angle imagines that money is somehow a new factor in videogame design. It isn’t. I feel like… Read more »

How to Get the Most Out of Your First GDC

Mar 1, 2013

This post is available in audio form. Addendum, not in the audio or transcript below: another recent forum post posed a partially different set of questions about preparing for GDC, which I’ve responded to here. Music excerpts at the start and end are by Kevin MacLeod, via Creative Commons, from incompetech.com. Transcript of the Audio:… Read more »

Influences and Parallels Between Pinball and 70’s-80’s Coin-Op Videogames (Master’s Thesis)

Mar 31, 2012

Most of my writing this month has gone into wrapping up my thesis, although I have been working on it now for more than half of my time as a master’s student. I’m including it as my only HobbyGameDev post for March 2012 since the material spans my usual categories (Beginner, Intermediate, Advanced, and Special… Read more »

Question About Comp Sci Major and Game Development

Jan 30, 2012

Question, Part 1 – Hi Chris. This is my first year in college, and I’m currently a Computer Science [CS] major. However I came in with no prior programming experience, so the math and programming classes so far have been pretty tough. I am thinking about switching my major to something more enjoyable, and just… Read more »

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