Posts Tagged Open Response

Short Video Replies to Questions from Twitter

Jun 24, 2014

As another vector of my ongoing experimentation with ways to help people make the games that they want to make I’ve been trying to record shorter, more casual videos. This is in contrast to my less frequent but longer presentations that I used to post. I’m finding this is an especially convenient way to address… Read more »

Reasons for Modest First Projects and Incremental Learning

Mar 30, 2014

I asked another question to the community with @HobbyGameDev on Twitter recently. For the most part the responses were incredibly illuminating about what challenges new game developers were experiencing. I love these kinds of questions and responses since it helps keep me firmly connected to people’s real needs. Although I was able to field a… Read more »

Start Before You Have an Idea

Feb 28, 2014

I received this message the other day: “I don’t know how to come up with an idea for a game. My problem is that I can’t come up with an original idea. I had many ideas for games, but it turns out those have already been created by other people.” As always, I really appreciate… Read more »

You Will Probably Change Platforms. Many Times.

Jan 25, 2014

One of the topics that worry new-ish game developers – including developers that have just finished their first game or two – is which programming language, library, or platform is the best one to choose. This is related to a fear that learning the wrong one may keep a game from coming out well, or… Read more »

Encouragement and Advice from Fellow Game Developers on Twitter

Dec 11, 2013

Half an hour ago I asked on my @HobbyGameDev Twitter account: “Any words of encouragement or general advice for your fellow videogame developers, especially those that are just getting started out?” I was immediately overwhelmed by the outpouring of positive responses! Here’s some encouragement and advice from your fellow videogame developers. I’ve linked each of… Read more »

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