One of the more common questions I’ve been receiving via e-mail and finding on forums is about programmers familiar with some other language (Java, C#, C++) aiming to switch to ActionScript 3 for developing web/Flash games. The benefits of this transition are broader distribution (easy to reach thousands of players, or more, within days), trivial… Read more »
Posts Tagged Programming
Float and Int Variables: Casting and Other Issues
Nov 30, 2011To programmers with experience making games, this may seem like something that doesn’t need to be covered. As I’ve pointed out before though, that’s a sign of a common barrier to people getting started: it’s a detail which is quite unnatural, however because it seems obvious to people that are used to it, it is… Read more »
Picking a Programming Language
Oct 31, 2011Q: My son is interesting in developing videogames, possibly as a career, and is now getting into the world of programming. We’re not sure why we would choose one programming language over another. Any tips? A: There are many options, depending upon what his and your objectives and preferences are. Another entry, Choosing a Development… Read more »
Command-Line Debugger for Free MXMLC Flash Development (Bonus: Batch File / Bash Script Basics)
Sep 30, 2011Last year I put together tutorials on how to develop Flash games (and .swf applications in general) without using the pricy Flash animation software. I divided these tutorials into three sections: Part 1: $0 Flash Development (free command-line Flash compilation of .as files) Part 2: Flash Game Core Tutorial (images, input, audio, collision, real-time updates)… Read more »
Think by Building / Build to Answer Questions
Jun 30, 2011A musician is more likely to dream up new songs by strumming on the guitar than by writing notes on the page. A chef is more likely to invent a new recipe by trying a bold variation on an otherwise known formula – while actively preparing the invented dish, not while sitting in the park… Read more »