Posts Tagged Sample Code

Free Video Course on Programming Your First Game

Feb 1, 2015

For those of my training clients who have never done any game programming before I’ve been using Hands-On Intro to Game Programming as our textbook. Section 1 from it is the simplest transformative project that I know to rapidly get someone familiarity with the fundamentals of gameplay programming. Since those first couple of sessions, prior… Read more »

Unity Rapid Prototyping: Flight Sim Control, Terrain Basics, Chase Cam, Skybox

Feb 13, 2014

This brief introduction video is to show developers that are new-ish to Unity some essential basics for putting together plane-based gameplay. I originally developed this material to teach teens when I was volunteering, although I’ve since shared variations of it in workshop form with my graduate school classmates. (If you’re completely new to Unity, I’d… Read more »

Simple AI Chase, Minigolf Roll, Color Key Collision Map (Processing Video Tutorials)

Nov 19, 2013

These continue the series of videos I’ve recorded for Computer as an Expressive Medium, using the free development/prototyping environment from Processing.org. For this newer round of labs and video tutorials, I’ve transitioned from walking through how to do something to instead beginning with setting up the goal, broken into written steps, for students or others… Read more »

Third Person Aim in Unity

Oct 27, 2013

O.A. writes: Hi, I am a Unity newbie and would like to pick your brain on a Unity problem I have, if it’s not too much trouble. I want to make a 3rd person game with simple movements but I can’t seem to find a simple concise and direct script to just make the arms… Read more »

Tile-Based Collision Basics (1 hour video)

Oct 18, 2013

Although 2D grid/tile-based collision is a subject I’ve touched upon a few times before (links below, for further reading), since it’s a topic also of use to students in one of the classes that I teach programming for at Georgia Tech I’ve recently made and recorded an hour video tutorial walking through a simple example… Read more »

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