Here is how to make Flash videogames using command-line compilation, without needing to spend $250-$700 on Adobe’s Flash software. No prior experience with Flash or programming is required. Though, if do you have programming experience and are eager to transition to programming cross-platform web applications that don’t require users to download and install anything (I Read more »
Posts Tagged Tools
Programmer/Designer Need for Art
Jan 26, 2010Design by Limits A lot of programmers want to learn enough game design to make their own games, and a lot of game designers want to learn enough programming to make their own games. But let’s not kid ourselves when it comes to art: thousands of years of human progress have shaped art, and drawing… Read more »
Adventure Game Studio
Jan 26, 2010I’d like to call attention to an interesting blog post by Mark Richards at A Hardy Developer’s Journal. He offers insight into a different experience getting started: he has been using Adventure Game Studio (a practice that I warn against) to work on one particular ambituous game project for the past 5 years, and openly… Read more »
“E-Z” Game Making Tools
Jul 23, 2009For early steps in the game making experience – notably, modding a game that you already like – game making tools are a decent way to simulate modding of a commercial project. A lot of game making tools are crude level building tools with some other options exposed, and this can provide a sandbox for… Read more »
Free Software for Image, Audio, Code, 3D Models
Apr 27, 2009Free Software For image creation and manipulation: http://gimp.org GNU Image Manipulation Program For sound effect creation and editing: http://audacity.sourceforge.net Audacity For 3D modelling: http://www.blender.org/ Blender Programming compiler for ActionScript3, used in programming web games: http://opensource.adobe.com/wiki/display/flexsdk/ Includes mxmlc, an AS3 compiler (Free tutorial for mxmlc install and set up) Programming compiler for C++, used in programming… Read more »