Posts Tagged Unity Tutorial

Uneven Dusty Air Effect in Unity

Feb 28, 2015

I say subtle a lot. I should reread Calvin & Hobbes to build my vocabulary back up.     Make sure to keep this effect subtle! That’s an important part of it. I also used a variation of this effect in Light Hook, another earlier r/HobbyGameDev project. To learn more about the Clever Girl project… Read more »

Unity Tutorial: Call Function of Object Clicked by Mouse

Aug 5, 2014

Intended for developers new-ish to Unity, in this latest short video tutorial I explain and demonstrate the common pattern of activating functionality on an object when it’s clicked on by the mouse. Potential uses include shooting targets, opening doors, flipping switches, commanding RTS units, directing a character in point-and-click adventure games, selecting a piece or… Read more »

Non-Artist Tutorials to Model 3D Level Spaces in Blender for Unity (Also: Texture Baking)

Jul 20, 2014

Part 1 (Tools Intro): Demo of the project, and what we’ll cover Part 2 (Blender Basics): Viewport navigation, selection, simple editing Part 3 (Tunnel Extrude): Rapidly shaping tunnels and rooms Part 4 (Unity, Collisions): Importing into Unity, with mesh collision Slight detour for a standalone video (not for the above series, but overlaps a little,… Read more »

Adjusting the Origin Pivot and Orientation in Unity

Jul 15, 2014

When running Unity workshops I’ve often had people run into this minor but frustrating mix up: their object pivots around a point in space other than they expect. It can happen for any number of reasons, such as a stray accidental key shortcut toggling how the pivot gets represented, or dropping in a model and… Read more »

Unity Rapid Prototyping: Flight Sim Control, Terrain Basics, Chase Cam, Skybox

Feb 13, 2014

This brief introduction video is to show developers that are new-ish to Unity some essential basics for putting together plane-based gameplay. I originally developed this material to teach teens when I was volunteering, although I’ve since shared variations of it in workshop form with my graduate school classmates. (If you’re completely new to Unity, I’d… Read more »

All contents Copyright ©2017 Chris DeLeon.

Site production by Ryan Burrell.